Monster-hit iOS game, Temple Run by Imangi Studios, is now officially available for Android tablets and smartphones.
To get it, just go to Google Play Store (formerly Android Market), search for "Temple Run by Imangi Studios", download and install. Just make sure you get the legit app which weighs around 26 MB. Keep in mind that there are a lot of malicious apps named after the game. Also, the game might not be available for entry-level and some midrange Android handsets.
Temple Run, what?!
As previously shared on TP, Temple Run centers around Guy Dangerous and other explorers who entered an ancient temple to steal an idol not knowing that the place is filled with man-eating demonic monkeys that will pursue them, thus starting the "run." There is no finish line; the object of the game is to run as far as possible, outrunning demonic monkeys while avoiding obstacles that require the player to either jump (slide finger forward), duck (slide finger backwards), or turn (slide finger to the right or left) in a precise manner. While playing, the player will have to to tilt their device either to the left or the right to collect coins. These coins are primarily in the shape of a yellow diamond but according to their point value, they can also be a red diamond or a blue diamond, which is interpreted as a 2-point coin or a 3-point coin, respectively. You'll need coins to buy level-ups and other special features.
Watch me play the game on my Samsung Galaxy Note --
So, is it good?
It's just alright.
Had I not played the game on iPhone, iPod Touch or iPad, I would have said the Android version is amazing; But I have and it's hardly as smooth nor as responsive to swipes as the iOS version. Just telling it like it is.
I don't know if the problem can be found in the way that the game was constructed or if the platform itself is plain incapable of running Temple Run as well as iOS could. Anyway, I've tweeted Imangi Studios about it --
@imangi I appreciate the effort. But Temple Run for Android is nowhere near as smooth as the one for iOS. Thanks nonetheless.— TechPinas (@techpinas) March 27, 2012